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Scout squad by Steven Towns

Special Rules:
Force: If a Psyker deals one or more unsaved wounds with a force weapon, he may immediately choose to activate the force weapon expending a warp charge and causing a Psyker test. if the test is passed the weapon is treated as having the instant death special Rule

Red Thirst: at the end of deployment roll a D6 for each unit with this special rule, On a roll of 1 the unit is touched by the red thirst and has the Fearless and Furious Charge Special Rules for the duration of the game


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scout-squad

ABOUT THE AUTHOR

Creator of Command Center and editor/author of Creative Twilight.