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Command Center: Update v2.5.0 (In the Works)

Wanted to give a heads-up regarding the latest update I’m working on. I will be altering how the data is stored on units in regards to primary army and allies. I’ll explain more later but in preparation for this I’ve done some updating. You’ll notice on the roster sheet that there’s a check box now for Ally. Simple, if the unit you’re adding is part of your allied force AND you have selected an allied army from the drop down way at the top then check this box. In short, this will make it known that…well, that the unit is part of the allied army…self-explanatory.

Why this matters is that right now that separation of knowing that the unit you’re adding is an allied unit or not does not exist. As a result units on rosters with allies can mess things up a bit with the auto-completers and stuff. Basically, it’s something I overlooked and am looking to fix.

What you should do is if you have a roster that uses allies then edit that roster and make sure you select the allied army up top and then check off ally on the unit entry. This will get you ahead of the game and keep your data clean. I may have this out tomorrow or it may be early next week.



Creator of Command Center and owner/editor/author of Creative Twilight. Also, owner/editor/author of Blog Playstyle. Oh, and webmaster/editor of ecoLifestyle.

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